← All workResearch & immersive
Pilot & ongoing exploration

Beyond the novelty of a headset.

Evaluating VR for genuine learning value through immersive learning pilots.

APPROACH

Pilot, observe, reflect

Useful for scenario-based workplace learning and emerging technology evaluation.

VRPurpose before novelty
01 / THE CHALLENGE

Determine when immersion offers something useful beyond a conventional learning activity.

A VR-related pilot formed part of my Master’s work, followed by continued immersive learning experimentation.

02 / THE APPROACH

Understand. Build. Refine.

  1. 01

    Started from the learning need rather than the device.

  2. 02

    Explored practical educational uses of immersive scenarios.

  3. 03

    Discussed learning value and limitations with stakeholders.

03 / THE EVIDENCE

What changed.

The pilot was described as successful in my professional account. No numerical improvement in empathy, retention or performance is claimed.

04 / REFLECTION

What I would carry forward.

Accessibility, facilitation and debriefing are as important as the immersive scenario.

What I’d test next

Compare an immersive intervention with an accessible alternative against a defined learning outcome.

Beyond education

Useful for scenario-based workplace learning and emerging technology evaluation.

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